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Home » An intangible, uncoded 3D creation tool for filmmakers and game designers raises $4 million
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An intangible, uncoded 3D creation tool for filmmakers and game designers raises $4 million

userBy userMarch 6, 2025No Comments3 Mins Read
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Currently backed by $4 million in seed funding, Intangible offers AI-driven creative tools that allow you to create 3D world concepts using text prompts to help creative professionals in various industries.

The company’s mission is to make creative processes accessible to anyone, including professionals such as filmmakers, game designers, event planners, marketing agencies and more, as well as everyday users trying to visualize concepts. For example, everyday users can use this tool to generate home design and small art projects.

With new funding, Intangible Plan plans to launch a codeless web-based 3D studio in June.

The main intangible is Charles Migos, former lead designer of Apple’s first-party iPad apps (iBooks, Notes, News) and Vice President of Product Development at Unity. His co-founder Bharat Vasan is an entrepreneur who co-founded Base, a wearable company that had previously been acquired by Intel.

Migos came up with the idea after working for Unity, a platform used by millions of game developers. He wanted to build tools for all creatives that harnessed the power of generator AI.

“Unity Editor is an incredible tool, but people who actually make creative decisions don’t use it,” Migos told TechCrunch. “With the advent of AI, I realized it is entirely possible to make 3D accessible to people who can’t currently 3D, and I realized that generation AI and 3D creation tools package it in a way designed for professional creatives,” he added.

Intangible’s products are designed to allow users to easily jump into 3D creations without the need to learn complex coding. Simply provide a prompt, users can use AI to build comprehensive 3D worlds and design cities and landscapes from the ground up.

Image credit: Intangible

Starting with the 3D Canvas editor, users can easily drag and drop elements from a library of around 6,000 3D assets, including various poses (walking, running, sitting, etc.), trees, roads, vehicles, and more.

Additionally, the storyboard feature also allows filmmakers to control camera angles to organize their scenes.

After the initial design phase, users can switch to “Visualizer Mode”. This uses AI image generation to render the scene more vividly. Intangibles utilize DeepSeek, Llama, and stable diffusion, among others.

Additionally, Intangible has a collaboration feature. Teams can share links to web-based projects, collaborate in real time, gather feedback and make adjustments on the fly.

Image credit: Intangible

Intangible is currently in closed beta, allowing users to apply for early access. The company reports that it has already attracted interest from “hundreds of creatives,” including major films and game studios. (Specific names will be announced later, the startup says.

In June, Intangible will officially launch, offering both a free tier and a paid subscription option. This ranges from $15 to $50 a month. Users also have the option to purchase additional credits for images and video generation.

A16Z Speedrun, Crosslink Capital and several angel investors led the recent funding round.

The capital raised is allocated not only for product development but also for employment. The company currently has a team of 10 people, including Philip Messian, a lead product designer who previously worked for Pixar and ILM. This year, the intangible plan is to double the team size.


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